Cosma / Communication / Knowledge / Form / Expression / Entertainment / Competition / Game
You learn a lot about people when you play games with them. — Laura Moncur, Pick Me! 02-11-09
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Introduction1
The Specialist (YouTube Channel)
The Specialist (Facebook)
Dictionary
game : (a) a physical or mental competition conducted according to rules with the participants in direct opposition to each other (b) a division of a larger contest — Merriam-Webster See also OneLook
Thesaurus
Roget’s II (Thesaurus.com), Merriam-Webster Thesaurus, Visuwords
Encyclopedia
Game is a structured form of play, usually undertaken for enjoyment. Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. — Wikipedia
Game (Encyclopædia Britannica)
The Online Guide to Traditional Games (James Masters, TradGames)
Games Portal (Wikipedia)
Outline of Games (Wikipedia)
Games and Puzzles (Wolfram Alpha)
Video Game, or computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). Video games are also classified into a wide range of genres based on their style of gameplay and target audience. — Wikipedia
Video Games Portal (Wikipedia)
Outline of Video Games (Wikipedia)
Video Games: Category (Wikipedia)
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Exploration
Touch the 360° image to begin exploring
If you can’t see it, or it isn’t working, you can also see it directly on Kuula.
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Adventures
Explore related posts on Cosma …
- Beach Bum’s Magic Game Room - ‘Tis the season for games! At least it is for me, because I update my “fun” pages every year around this time. Of course, the game page is the most fun to do. While I was doing research for upgrading the history section of the page, I stumbled upon this awesome article published in 1972 … Continue reading Beach Bum’s Magic Game Room
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Preservation
History
The Online Guide to Traditional Games (James Masters, TradGames)
History of Games Timeline (MacGregor Historic Games)
Games of the World: How to Make Them, How to Play Them, How They Came to Be (Frederic V. Grunfeld)
Gaming Historian (YouTube Channel)
Video Game History Foundation (Official Website)
Video Game History Foundation (YouTube Channel)
Video Game History Foundation (Wikipedia)
History of Video Games (Wikipedia)
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. — Wikipedia
Learn about Spacewar!
Spacewar: Fanatic Life and Symbolic Death Among the Computer Bums (Stewart Brand, Rolling Stone)
The Origin of Spacewar (J. Martin Graetz, Creative Computing)
The Story of Spacewar! (Computer History Museum)
Spacewar! (PDP-1 Restoration Project, Computer History Museum)
Play Spacewar!
Spacewar! (Brian Silverman & Vadim Gerasimov)
Spacewar! (mass:werk – media environments)
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game’s hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player’s location and the results of the player’s commands. It has been described as the most famous piece of interactive fiction. — Wikipedia
Learn about Zork
The Enduring Legacy of Zork (Elizabeth Woyke, MIT Technology Review)
The Rise and Fall of Adventure Games (Digital Game Museum)
Play Zork
Zork I: The Great Underground Empire (PCjs Machines)
Zork (Parchment)
Pong is a 1972 sports video game developed and published by Atari for arcades. It was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn’s work and decided to manufacture the game. Pong was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. — Wikipedia
Learn about Pong
50 Years of Fun With Pong (Dag Spicer, Computer History Museum)
Play Pong
Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called “Power Pellets” causes the ghosts to temporarily turn blue, allowing Pac-Man to also eat the ghosts for bonus points. — Wikipedia
Learn about Pac-Man
Pac-Man at 40: The Eating Icon that Changed Gaming History (Jacopo Prisco, CNN)
30th Anniversary of PAC-MAN (Google)
Play Pac-Man
Pac-Man 2 (mass:werk – media environments)
Pac-Man (Google)
Museum
The Strong Museum of Play (Official Site)
The Strong Museum of Play (YouTube Channel)
The National Museum of Play (Wikipedia)
8 Best Arcades and Game Museums in the U.S. (Michael Berick, TravelAge West)
Virtual & Physical Game Museums Directory (Virtual Worlds Museum)
List of Video Game Museums (Wikipedia)
Archive
Newsy Entertainment (YouTube Channel)
Play 900 Classic Video Games in Your Browser (Stephanie Mlot, PC Mag)
Goodbye weekend plans: Internet Archive Now Lets You Play 900 Classic Arcade Games (Seth Fiegerman, Mashable)
The Internet Arcade (Jason Scott)
Internet Arcade (Internet Archive)
Classic PC Games (Internet Archive)
Library
DDC: 793 Indoor Games & Amusements (Library Thing)
Subject: games (Library Thing)
LCC: GV 1199 Games & Amusements (UPenn Online Books)
Subject: Games (UPenn Online Books)
LCC: GV 1199 Games & Amusements (Library of Congress)
Subject: games (Library of Congress)
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Participation
Education
How to Use Gameplay to Enhance Classroom Learning (Hoa P. Nguyen, Edutopia)
MERLOT: Multimedia Educational Resource for Learning and Online Teaching
OER Commons: Open Educational Resources
Course
Games (Crash Course, Youtube Playlist)
Games (Crash Course, Official Website)
Game Design Courses (MIT OpenCourseWare)
Game Design Courses (edX)
Community
Organization
International Game Developer’s Association
Gaming Manufacturers Association
News
Games (JSTOR)
Games (NPR Archives)
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Related
Here are links to pages about closely related subjects.
Expression Emotion
Entertainment Humor, Toy, Hobby, Competition (Game, Sport), Spectacle
Arts Performing, Visual (Architecture), Culinary, Language (Poem), Music, Dance
Belief Hypothesis, Forecast, Rumor, Superstition, Folklore, Faith
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1. The resources on this page are are organized by a classification scheme developed exclusively for Cosma.
