Cosma / Communication / Knowledge / Form / Innovation / Technology / Invention
Imagination is not only the uniquely human capacity to envision that which is not, and, therefore, the foundation of all invention and innovation.In its arguably most transformative and relevetory capacity, it is the power that enables us to empathize with humans whose experiences we have never shared. J.K.Rowling, Harvard 2008 Commencement Address
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Introduction1
Biology Nowadays (YouTube Channel)
Biology Nowadays (Facebook)
Dictionary
invent : (1) to devise by thinking : fabricate (2) to produce (as something useful) for the first time through the use of the imagination or of ingenious thinking and experiment —
Merriam-Webster See also OneLook
invention : (1) a product of the imagination (2) a device, contrivance, or process originated after study and experiment —
Merriam-Webster See also OneLook
Thesaurus
Roget’s II (Thesaurus.com), Merriam-Webster Thesaurus, Visuwords
Encyclopedia
Invention is a unique or novel device, method, composition or process. The invention process is a process within an overall engineering and product development process. It may be an improvement upon a machine or product or a new process for creating an object or a result. An invention that achieves a completely unique function or result may be a radical breakthrough. Such works are novel and not obvious to others skilled in the same field. An inventor may be taking a big step in success or failure. Some inventions can be patented. A patent legally protects the intellectual property rights of the inventor and legally recognizes that a claimed invention is actually an invention. — Wikipedia
Invention (Encyclopædia Britannica)
Search
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Inspiration
28 Interesting Facts about Inventors (Mental Floss, YouTube Video)
Talks about Invention (TED: Ideas Worth Spreading)
Articles about Invention (Big Think)
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Foundation2
Process
5 Steps for Turning Your Invention Idea Into a Product (Sarah Pierce, Entrepreneur)
The Invention Cycle (United States Patent and Trademark Office)
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Innovation
Technology
Invention
The Invention of Invention (Gaurav Desai, Cultural Critique via JSTOR)
Our Greatest Invention was the Invention of Invention Itself (Keith Frankish, Psyche)
Commerce
Entrepreneurship
Invention Campaigns (Kickstarter)
Product
Invention Items (Etsy)
Invention Items (Uncommon Goods)
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Preservation
History
The Secret Behind These 10 Famous Inventions (Sci Show, YouTube Video)
National Inventors Hall of Fame
History of Invention (The History Guy, YouTube Playlist)
Invention (World History Encyclopedia)
Inventions (History.com)
Quotation
If we have learned one thing from the history of invention and discovery, it is that, in the long run – and often in the short one – the most daring prophecies seem laughably conservative. — Arthur C. Clarke, The Exploration of Space
Museum
National Inventors Hall of Fame (Official Site)
National Inventors Hall of Fame (YouTube Channel)
National Inventors Hall of Fame (Wikipedia)
Invention Online Exhibitions (Smithsonian)
Library
DDC: 608 Inventions (Library Thing)
Subject: Inventions (Library Thing)
Subject: Inventions (Open Library)
LCC: T 15 Inventions (UPenn Online Books)
LCC: T 15 Inventions (Library of Congress)
Subject: Inventions (Library of Congress)
Subject: Inventions (WorldCat)
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Participation
Education
What is Invention? (Design Squad, YouTube Video)
A Framework Using the Steps of the Invention Process (inHub, The Henry Ford)
Inventors (Smithsonian Education)
Inventions (Science Trek)
MERLOT: Multimedia Educational Resource for Learning and Online Teaching
OER Commons: Open Educational Resources
Community
InventNET: The Inventors Network
Organization
International Federation of Inventors’ Associations (IFIA)
News
IFIA Magazine
Invention (JSTOR)
Invention (NPR Archives)
Government
Inventors and Entrepreneurs (United States Patent and Trademark Office)
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Here are links to pages about closely related subjects.
Innovation Mathematics
Science Research, Discovery
Technology Invention, Intellectual Property
Commerce Entrepreneurship, Product
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1. The resources on this page are are organized by a classification scheme developed exclusively for Cosma.
2. Content on this page was originally encountered while working with John F. Feldhusen as the Assistant Editor of the Purdue Creative Thinking Program, Third Edition. The content was then included in the design and teaching of a Inventions course for gifted students in the Super Saturday/Summer program offered through the Purdue Gifted Education Resource Institute. The content was then later further updated and included in the graduate course DM6145 Information Technology and Creative Practices for the Digital Media Program at Northeastern University as well as the course IM 1110: Interactive Media and Society that was designed and taught for the undergradate Creative Industries/Interactive Media program at Northeastern University.
